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SWN_preSWN_pre This is a helper function which must be run before any other SWN calls are used. For interacive use call SWN_init instead; it calls SWN_pre for you. Other SWN routines call it first, since it needs to be called everytime that an element is added or removed from the scene. It builds the data structures necessary to support accessing softimage elements by name. This routine can be run automatically everytime that the Console is entered by setting the global variable SoftWishConsoleUserPreScript to SWN_pre, like this:
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