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SAA_chainGetNextPseudoEffectorRetrieves the next pseudo effector in a chain. Given a root or joint, When using inverse kinematics, you need the pseudo effector of a subchain to set the
goal of the subchain (see set scene [SAA_AllocScene] set limb [SAA_AllocElem] . . . set nbJoints [get_number_of_joints] set effector [SAA_AllocElem] SAA_chainGetNextPseudoEffector $scene $limb $effector $nbJoints
Return ValueReturn correct usage if incorrect parameters are passed NotesA pseudo effector is a joint that behaves like the effector of a subchain. Chains can be broken into subchains by:
For example, when you apply a Position constraint to a joint in a chain, you break the chain into two subchains. The constrained joint is the pseudo effector of one subchain (and the pseudo first joint of the other subchain).
The chain in Figure 8-1 includes the following subchains:
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