| AttributeName |
Get |
Set |
Fcrvs |
AttributeType |
Description |
| Ambient |
Y |
Y |
mtambr mtambg
mtambb |
float float
float |
RGB color value for surface areas shaded with ambient light on Lambert-, Blinn-, or
Phong-shaded models. SW returns this as a list: (R G B) |
| AutoDiscontAngle |
Y |
N |
N |
float |
Unused attribute. |
| Diffuse |
Y |
Y |
mtdifr mtdifg
mtdifb |
float float
float |
RGB color value for surface areas that are diffusely illuminated. SW returns this as
a list: (R G B) |
| Reflection |
Y |
Y |
mtrefl |
float |
A value from 0 to 1: a value of 1 represents complete reflectivity. |
| RefractiveIndex |
Y |
Y |
mtrind |
float |
Controls the bending of light rays through a transparent material. |
| ShadingModel |
Y |
Y |
N |
SAA_ShadingModelType |
SAA_SHM_CONSTANT SAA_SHM_LAMBERT
SAA_SHM_PHONG
SAA_SHM_BLINN
SAA_SHM_SHADOW |
| Specular |
Y |
Y |
mtspcr mtspcg
mtspcb |
float float
float |
RGB color value for the specular highlight on a Phong- or Blinn-shaded model. SW
returns this as a list: (R G B) |
| SpecularDecay |
Y |
Y |
mtspcd |
float |
Controls the spread of the specular decay over the model surface (for Phong and
Blinn-shaded models). Values range from 0 to 300. |
| StaticBlur |
Y |
Y |
N |
SAA_Boolean |
Enables and disables static blur.. |
| Transparency |
Y |
Y |
mttrsp |
float |
A value from 0 to 1: a value of 1 represents complete transparency. |
|
| the following attributes are effective only if the Static Blur attribute is set (TRUE) |
| |
| BlurDecay |
Y |
Y |
mtblrd |
float |
Controls the rate at which a model becomes transparent. |
| BlurWidth |
Y |
Y |
mtblrw |
float |
Controls the width of a model. |